While the story is interesting, it is quite shallow and not worth the time it takes to track down the recordings in each level. The other four levels feature two different modes each, one where players casually fly around stages looking for audio recordings, and the other mode where you try to survive waves of enemies as long as possible. The single-player campaign only has six levels, two of which are simple virtual experiences versus true gameplay. I can’t stress enough it just feels so good. Being able to physically look out of your cockpit while moving enhances the experience so much that I couldn’t imagine the game without it. By the end of the intro, I already knew how to do everything the game offered and without any step-by-step tutorial. The controls are tight and feel great and easy to pick up, especially in comparison to something more sim oriented like fellow space game Elite: Dangerous.
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